Website powered by
rareseed57
rareseed57
Technical Artist at Cloud Imperium Games
Manchester, United Kingdom

Summary

I’m a computer graphics engineering master’s graduate with a strong passion for 3D character design and animation.
I’m constantly looking for opportunities to learn and creatively solve technical problems. During my work experience, I created several tools to optimise productivity and performances while maintaining high quality visual standards.

Skills

Tech ArtCharacter DesignCharacter Animation3D ModelingIllustration

Software proficiency

3ds Max
3ds Max
Blender
Blender
Maya
Maya
Unity
Unity
Marvelous Designer
Marvelous Designer
CRYENGINE
CRYENGINE
PaintTool SAI
PaintTool SAI
Procreate
Procreate
Python
Python
Nomad Sculpt
Nomad Sculpt

Productions

    • Music Video
      Escogito Ergo Sum
    • Year
      2022
    • Role
      Solo work
    • Company
      Pan Island

Experience

  • Technical Artist / Animator II at Cloud Imperium Games
    Manchester, GB
    April 2025 - Present

    Destruction and damage setup

    Responsible for the design, implementation and tuning of the vehicles systemic destruction behaviours for Squadron42, an upcoming AAA single-player adventure.

  • Technical Artist / Animator I at Cloud Imperium Games
    Manchester, GB
    November 2023 - April 2025

    Animation

    Responsible for rigging and reviewing spaceships animations to give them personality and weight.

    Tools

    Proactively developed a level generation tool to streamline animation reviews for collaborative iteration. Created a 3Ds Max plug-in to import and use procedural generation tools made in Houdini Engine in real-time.

  • Freelance character designer at Fiverr
    Online, Italy
    September 2020 - January 2023

    On demand character designing and digital illustration.