Stylized Game-Ready Character
Taro is a low-poly, cel-shaded character designed for a stylized fantasy world with tarot-inspired visuals. Built for real-time use, he reflects a lazy, reluctant protagonist through simplified forms and expressive poses.
Tech overview:
Low-poly topology, optimized for runtime
Custom cel-shading shader (stylized shadows, rim light)
Single texture
Rigged and skinned for in-engine use
Deformation-friendly edge flow for animation
Idle animation
Statistics