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NPR physics-based weather system

Design and development of a physics-based, artistically directable weather simulation for interactive applications as a plug-in for Unity.
Project developed as a Master's Thesis in Politecnico di Torino.

In-game render (speed-up)

Simulation pipeline

Some available styles

Some available styles

Lightning Render.
Footage reference by The Slow Mo Guys on YouTube.

Interaction patterns

Interaction patterns